Class PlayerLeaveMatchEvent
java.lang.Object
org.bukkit.event.Event
fr.revived.morpheus.game.api.event.GameEvent
fr.revived.morpheus.game.api.event.MatchEvent
fr.revived.morpheus.game.api.event.PlayerLeaveMatchEvent
Fired when a player leaves a match (disconnect, /leave, elimination spectator
exit, etc.).
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic enumReason why the player left.Nested classes/interfaces inherited from class org.bukkit.event.Event
org.bukkit.event.Event.Result -
Constructor Summary
ConstructorsConstructorDescriptionPlayerLeaveMatchEvent(Match match, BaseGame game, GamePlayer player, PlayerLeaveMatchEvent.LeaveReason reason) -
Method Summary
Modifier and TypeMethodDescriptiongetGame()static org.bukkit.event.HandlerListorg.bukkit.event.HandlerListMethods inherited from class fr.revived.morpheus.game.api.event.MatchEvent
getMatchMethods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous
-
Constructor Details
-
PlayerLeaveMatchEvent
public PlayerLeaveMatchEvent(Match match, BaseGame game, GamePlayer player, PlayerLeaveMatchEvent.LeaveReason reason)
-
-
Method Details
-
getGame
-
getPlayer
-
getReason
-
getHandlers
public org.bukkit.event.HandlerList getHandlers()- Overrides:
getHandlersin classMatchEvent
-
getHandlerList
public static org.bukkit.event.HandlerList getHandlerList()
-