Class GameLoadEvent

java.lang.Object
org.bukkit.event.Event

public class GameLoadEvent extends MatchEvent
Called when a match is loaded and enters the waiting lobby phase. This fires after AbstractGame.load() completes.
  • Constructor Details

    • GameLoadEvent

      public GameLoadEvent(Match match, BaseGame game)
  • Method Details

    • getGame

      public BaseGame getGame()
    • getHandlers

      public org.bukkit.event.HandlerList getHandlers()
      Overrides:
      getHandlers in class MatchEvent
    • getHandlerList

      public static org.bukkit.event.HandlerList getHandlerList()